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IUI 2005 Tutorial

Gaze-Based Human-Computer Interaction

Kari-Jouko Räihä, Aulikki Hyrskykari, Päivi Majaranta
Unit for Human-Computer Interaction
University of Tampere
{kari-jouko.raiha, aulikki.hyrskykari, paivi.majaranta}@cs.uta.fi

Description

The tutorial provides examples, experiences and design guidelines for using eye-gaze in human-computer interaction.

The goal of the tutorial is to give deep insight into exploiting the information about gaze direction in human-computer interaction. The participants will learn the basics eye-tracking, but the focus of the tutorial is on the interaction issues. After the tutorial, the participants understand the pros and cons of using gaze as an input device in real time. Various aspects of gaze interaction are covered both theoretically and in practice using live demonstrations with a state-of-the-art eye-tracking device.

Duration: Half-day

Objective: Motivate and explain an IUI topic of emerging importance.

Justification: Eye-gaze is not much used in human-computer interaction. However, the advances in eye-tracking technology make it an increasingly interesting option to be added to the conventional modalities. It is easy to understand that point of gaze indicates the focus of visual attention, which is a crucial element in building attentive, proactive interfaces - a field of major interest to IUI attendees. However, there are numerous pitfalls to be avoided. We have used eye-trackers for a decade, both for command-and-control and for attentive interfaces. We will share our experiences and design guidelines that can help other developers to understand the reasons behind the problem issues and to design solutions that avoid the traps.

Audience: The tutorial is suitable for all participants of IUI. It does not assume previous knowledge on eye tracking, since the basic concepts will be explained. It will be of interest to participants wishing to learn more about this modality, and to participants wishing to get ideas on how to apply it in interaction. Live demonstrations will ensure that audience gets a concrete feeling of the interaction and the applications.

Outline of the Program

Part 1: Theory and Methods (80 minutes)

Break

Part 2: Practice: Applications and Experiences (80 minutes)

Short Biographies of Tutorial Speakers

All instructors have experience with eye-trackers and eye-tracking devices from the mid-1990's. They all are experienced educators. Professor Räihä has been teaching courses for 25 years, also in the United States (Cornell University, University of Oregon). Aulikki Hyrskykari and Päivi Majaranta have taught several courses at the University of Tampere both individually and together.

1. Kari-Jouko Räihä
Kari-Jouko Räihä is Professor of Computer Science at the University of Tampere, Finland, where he leads the Tampere Unit for Computer-Human Interaction (TAUCHI). He holds a Ph.D. degree in computer science from the University of Helsinki, Finland.

His past research includes compiler writing systems and database design, culminating in a book on The Design of Relational Databases. For the past fifteen years he has led research in human-computer interaction, covering algorithm animation, groupware systems, user-centered design, multimodal interaction, information visualization, spoken dialogue systems, and gaze-based interaction.

Prof. Räihä has published 50 refereed papers on his work, and participates regularly in program committees of major conferences in the field. He served as Adjunct Chair of Volunteers and Member of Extended Executive Committee of ACM SIGCHI in 1999-2001. He has led and participated in several projects and networks funded by the European Commission and Nordic funding institutions.

2. Aulikki Hyrskykari
Aulikki Hyrskykari is the coordinator of the Gaze-Based Interaction Group. She holds Ph.Lic. degree in computer science from the University of Tampere. She acted as a coordinator in an EU FP5 IST Project iEye. The project studied gaze assisted access to information. Hyrskykari is finishing her Ph.D. based on the iDict application. She has published 10 refereed papers and has acted as a program and organizing committee member in several HCI conferences.

3. Päivi Majaranta
Päivi Majaranta is the scientific coordinator of a new, five-year European network of excellence on Communication by Gaze Interaction (COGAIN, 2004-2009). She obtained her M.Sc. in computer science in 1998 from the University of Tampere. Her research interests are computer-aided communication, multimodal interaction, and especially eye-aware and eye-operated computer interfaces. Currently, she is doing her Ph.D. research on an eye typing system.

Materials

The notes will include

Sample Slides

Slide1 Slide2 Slide3 Slide4


Welcome!

Tutorial Bibliography

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